Category:OpenGL features

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Revision as of 12:23, 18 July 2008 by Gez (talk | contribs) (New page: The following articles contain functions that are OpenGL only, meaning that they are not compatible with ZDoom! However, they work in ZDoom-derived source ports with an OpenGL ...)
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The following articles contain functions that are OpenGL only, meaning that they are not compatible with ZDoom! However, they work in ZDoom-derived source ports with an OpenGL renderer such as GZDoom, ScoreDoom or Skulltag. (Compatibility with no-longer maintained sourceports such as ZDoomGL is not guaranteed.)

Subcategories

This category has only the following subcategory.

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