Classes:CrossbowFX2

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
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  4. Definitions for existing actors are put on the wiki for reference purpose only.
Tomed crossbow shot
Actor type Explosive Game MiniHereticLogoIcon.png (Heretic)
DoomEd Number None Class Name CrossbowFX2
Spawn ID 148 Identifier T_CROSSBOWMINIBLAST


Classes: CrossbowFX1CrossbowFX2
The projectiles fired by the tomed ethereal crossbow. While they do less damage than their non-tomed counterparts, this is balanced by the fact the tomed crossbow shoots three of them. They also spawn spawn trails of magic sparks behind them.

DECORATE definition

ACTOR CrossbowFX2 : CrossbowFX1
{
  Game Heretic
  SpawnID 148
  Speed 32
  Damage 6
  States
  {
  Spawn:
    FX03 B 1 BRIGHT A_SpawnItemEx("CrossbowFX4", random2[BoltSpark]()*0.015625, random2[BoltSpark]()*0.015625, 0, 0,0,0,0,SXF_ABSOLUTEPOSITION, 50)
    Loop
  }
}