Translation

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Revision as of 14:28, 7 August 2008 by Gez (talk | contribs) (Tsk, tsk...)
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Translations change the colours of sprites in ZDoom using DECORATE.

You can either use pre-set palettes, or use the CreateTranslation method.


Doom

  • 0 turns green into grey.
  • 1 turns green into brown.
  • 2 turns green into red.

Strife

  • 0 turns tan into red.
  • 1 turns tan into rust.
  • 2 turns tan into grey.
  • 3 turns tan into dark green.
  • 4 turns tan into gold.
  • 5 turns tan into bright green, and white into bright green.
  • 6 turns tan into blue, and gold into red.

Any ZDoom-supported game

  • "Ice" turns the sprite into the colour that it would be if it was in its ice death state.