Classes:SecActEyesDive

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Sector Action: "Eyes Go Below Surface"
Actor type Map spot Game MiniZDoomLogoIcon.png (ZDoom)
DoomEd Number 9993 Class Name SecActEyesDive


Classes: SectorActionSecActEyesDive

This is a Transfer_Heights-specific thing that triggers its special when a player's viewpoint go below the fake floor of the sector it is in.

See also: Thing executed specials

ZScript definition

Note: The ZScript definition below is for reference and may be different in the current version of UZDoom. The most up-to-date version of this code can be found on UZDoom GitHub.
class SecActEyesDive : SectorAction
{
	Default
	{
		Health SECSPAC_EyesDive;
	}
}

DECORATE definition

Nuvolabomb.png Warning: This is legacy code, kept for archival purposes only. DECORATE was effectively deprecated with the introduction of ZScript. UZDoom internally uses the ZScript definition above.
ACTOR SecActEyesDive : SectorAction native {}