Classes:StealthShotgunGuy

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  1. This actor is already defined in GZDoom, there's no reason to define it again.
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Stealth Sergeant
Actor type Monster Game MiniDoomLogoIcon.png (Doom)
DoomEd Number 9060 Class Name StealthShotgunGuy
Spawn ID 103 Identifier T_STEALTHSHOTGUY


Classes: ShotgunGuyStealthShotgunGuy


A stealth version of the shotgun guy.

ZScript definition

Note: The ZScript definition below is for reference and may be different in the current version of UZDoom. The most up-to-date version of this code can be found on UZDoom GitHub.
class StealthShotgunGuy : ShotgunGuy
{
	Default
	{
		+STEALTH
		RenderStyle "Translucent";
		Alpha 0;
		Obituary "$OB_STEALTHSHOTGUNGUY";
	}
}

DECORATE definition

Nuvolabomb.png Warning: This is legacy code, kept for archival purposes only. DECORATE was effectively deprecated with the introduction of ZScript. UZDoom internally uses the ZScript definition above.
ACTOR StealthShotgunGuy : ShotgunGuy
{
  +STEALTH
  RenderStyle Translucent
  Alpha 0
  Obituary "$OB_STEALTHSHOTGUNGUY"
}