A_ActiveAndUnblock

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A_ActiveAndUnblock

(no parameters)


Plays the active sound and then calls A_NoBlocking.

Examples

The following two Decorate code blocks are equivalent.

Death:
  MONS H 5
  MONS I 5
  MONS I 0 A_ActiveSound
  MONS J 5 A_NoBlocking
  MONS K -1
  stop
Death:
  MONS H 5
  MONS I 5
  MONS J 5 A_ActiveAndUnblock
  MONS K -1
  stop
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