A_FireBlasterPL1
From ZDoom Wiki
A_FireBlasterPL1
(no parameter)
Fires one hitscan attack dealing 4d8 damage using a BlasterPuff, and plays the sound "weapons/blastershoot" on the WEAPON channel. When holding fire, the first shot is accurate but the following have a random horizontal spread of up to 5.625°.
This codepointer is restricted to Blaster and derived classes.