A_FireCGun
From ZDoom Wiki
A_FireCGun
(no parameters)
Does the standard Chaingun attack. It plays the sound "weapons/chngun", runs the flash state, and fires one bullet similar to A_FirePistol. The hitscan attack is equivalent to:
A_FireBullets (5.6, 0, 1, 5, "BulletPuff")