A_PainDie
From ZDoom Wiki
A_PainDie [(string spawntype)]
The death effect of Doom's Pain Elemental. 3 actors of the specified type are shot in different directions. If no parameter is specified it will shoot Lost Souls.
Examples
This is a Shotgun Zombie that uses A_PainDie to spawn not Lost Souls, but Arch-Viles:
actor SummoningShotgunGuy 3009
{
obituary "%o was shot by a sergeant."
health 30
radius 20
height 56
mass 100
speed 8
painchance 170
seesound "shotguy/sight"
attacksound "shotguy/attack"
painsound "shotguy/pain"
deathsound "shotguy/death"
activesound "shotguy/active"
dropitem "Shotgun" 256
MONSTER
+FLOORCLIP
states
{
Spawn:
SPOS AB 10 A_Look
loop
See:
SPOS AABBCCDD 3 A_Chase
loop
Missile:
SPOS E 10 A_FaceTarget
SPOS F 10 bright A_SPosAttack
SPOS E 10
goto See
Pain:
SPOS G 3
SPOS G 3 A_Pain
goto See
Death:
SPOS H 5
SPOS I 5 A_Scream
SPOS J 5 A_NoBlocking
SPOS K 5 A_PainDie("Archvile")
SPOS L -1
stop
XDeath:
SPOS M 5
SPOS N 5 A_XScream
SPOS O 5 A_NoBlocking
SPOS PQRST 5
SPOS U -1
stop
Raise:
SPOS LKJIH 5
goto See
}
}

