A_SPosAttackUseAtkSound
From ZDoom Wiki
A_SPosAttackUseAtkSound
(no parameters)
A variant of A_SPosAttack which uses the attack sound of the actor instead of the hard coded "shotguy/attack".
Examples
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Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please add them. This will make it easier to understand for future authors seeking assistance. Your contibutions are greatly appreciated. |