A_SetBlend
From ZDoom Wiki
A_SetBlend (color blendcolor, float alpha, int duration)
Sets a blend effect to the calling player's screen. This function should only be used by weapons or custom inventory items. Colors are specified as an "rr gg bb" string or by using one of the color names specified in X11R6RGB lump.
Examples
| | Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please add them. This will make it easier to understand for future authors seeking assistance. Your contibutions are greatly appreciated. |

