Classes:ArchvileFire

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Arch-Vile fire
Actor type Explosive Game
DoomEd Number None Class Name ArchvileFire
Spawn ID 98 Identifier T_TEMPLARGEFLAME

Classes: ArchvileFire


The temporary flame sprite which follows an Archvile's target while it attacks. Note that this actor does not shoot other actors or players in the air. For that use A_VileAttack.


DECORATE definition

actor ArchvileFire
{
  Game Doom
  SpawnID 98
  RenderStyle Add
  Alpha 1
  +NOBLOCKMAP
  +NOGRAVITY
  States
  {
  Spawn:
    FIRE A 2 bright A_StartFire
    FIRE BAB 2 bright A_Fire
    FIRE C 2 bright A_FireCrackle
    FIRE BCBCDCDCDEDED 2 bright A_Fire
    FIRE E 2 bright A_FireCrackle
    FIRE FEFEFGHGHGH 2 bright A_Fire
    Stop
  }
}
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