Classes:AssaultGun

From ZDoom Wiki

Jump to: navigation, search
Assault gun
Actor type Weapon Game
DoomEd Number 2002 Class Name AssaultGun
Conversation ID 188, 182, 186 Puzzle Item ID N/A

Classes: InventoryWeaponStrifeWeaponAssaultGun

An assault rifle. Fairly innaccurate by default, but can be improved in this regard by Accuracy Upgrades.

DECORATE definition

ACTOR AssaultGun : StrifeWeapon 2002
{
  Game Strife
  ConversationID 188, 182, 186
  +FLOORCLIP
  Weapon.SelectionOrder 600
  Weapon.AmmoUse1 1
  Weapon.AmmoGive1 20
  Weapon.AmmoType1 "ClipOfBullets"
  Inventory.Icon "RIFLA0"
  Tag "assault_gun"
  Inventory.PickupMessage "$TXT_ASSAULTGUN" // "You picked up the assault gun"
  States
  {
  Spawn:
    RIFL A -1
    Stop
  Ready:
    RIFG A 1 A_WeaponReady
    Loop
  Deselect:
    RIFG B 1 A_Lower
    Loop
  Select:
    RIFG A 1 A_Raise
    Loop
  Fire:
    RIFF AB 3 A_FireAssaultGun
    RIFG D 3 A_FireAssaultGun
    RIFG C 0 A_ReFire
    RIFG B 2 A_Light0
    Goto Ready
  }
}
Personal tools