Classes:Beak
From ZDoom Wiki
| Beak | |||
|---|---|---|---|
| Actor type | Weapon | Game | |
| DoomEd Number | None | Class Name | Beak |
Classes: Weapon→Beak
→BeakPowered
The weapon used by players morphed into a chicken.
DECORATE definition
ACTOR Beak : Weapon { Weapon.SelectionOrder 10000 +WEAPON.DONTBOB +WEAPON.MELEEWEAPON Weapon.YAdjust 15 Weapon.SisterWeapon "BeakPowered" action native A_BeakRaise(); action native A_BeakAttackPL1(); States { Ready: BEAK A 1 A_WeaponReady Loop Deselect: BEAK A 1 A_Lower Loop Select: BEAK A 1 A_BeakRaise Loop Fire: BEAK A 18 A_BeakAttackPL1 Goto Ready } }

