Classes:BlasterSmoke

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Tomed dragon claw smoke trail
Actor type SFX Game
DoomEd Number None Class Name BlasterSmoke

Classes: BlasterSmoke

The trail spawned behind a powered-up dragon claw shot as it travels. This is generated by the projectile's internal Tick() function rather than by an action function and is thus impossible to transcribe in DECORATE.

DECORATE definition

ACTOR BlasterSmoke
{
  +NOBLOCKMAP
  +NOGRAVITY
  +NOTELEPORT
  +CANNOTPUSH
  RenderStyle Translucent
  Alpha 0.4
  States
  {
  Spawn:
    FX18 HIJKL 4
    Stop
  }
}
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