Classes:Blood

From ZDoom Wiki
Jump to: navigation, search
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Blood splat
Actor type Gibs Game
DoomEd Number None Class Name Blood
Spawn ID 130 Identifier T_BLOOD


Classes: Blood
The blood splat spawned when an actor is hit and is able to bleed. In IWADs other than Doom's, the blood sprites are actually named BLOD* and are renamed at load-time by ZDoom.

DECORATE definition

ACTOR Blood
{
  SpawnID 130
  Mass 5
  +NOBLOCKMAP
  +NOTELEPORT
  +ALLOWPARTICLES
  States
  {
  Spawn:
    BLUD CBA 8
    Stop
  Spray:
    SPRY ABCDEF 3
    SPRY G 2
    Stop
  }
}
Personal tools
Namespaces
Variants
Actions
Navigation
ACS
DECORATE
ZDoom mods
Toolbox