Classes:CStaffMissile
From ZDoom Wiki
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
|
| Serpent staff projectile | |||
|---|---|---|---|
| Actor type | Explosive | Game | |
| DoomEd Number | None | Class Name | CStaffMissile |
Classes: CStaffMissile
The projectile fired by the Serpent Staff. The native engine code makes this actor and any actor inheriting from this cause poison damage.
DECORATE definition
ACTOR CStaffMissile native
{
Speed 22
Radius 12
Height 10
Damage 5
RenderStyle Add
Projectile
DeathSound "ClericCStaffExplode"
States
{
Spawn:
CSSF DDEE 1 Bright A_CStaffMissileSlither
Loop
Death:
CSSF FG 4 Bright
CSSF HI 3 Bright
Stop
}
}