Classes:Chaingun
From ZDoom Wiki
| Chaingun | |||
|---|---|---|---|
| Actor type | Weapon | Game | |
| DoomEd Number | 2002 | Class Name | Chaingun |
| Spawn ID | 28 | Identifier | T_CHAINGUN |
Classes: Inventory→Weapon→DoomWeapon→Chaingun
The chaingun is a rapid fire bullet weapon. It is dropped by chaingunners and uses clips for ammo.
DECORATE definition
actor Chaingun : DoomWeapon 2002 { Game Doom SpawnID 28 Weapon.SelectionOrder 700 Weapon.AmmoUse 1 Weapon.AmmoGive 20 Weapon.AmmoType "Clip" Inventory.PickupMessage "$GOTCHAINGUN" // "You got the chaingun" Obituary "$OB_MPCHAINGUN" // "%o was mowed down by %k's chaingun." States { Ready: CHGG A 1 A_WeaponReady Loop Deselect: CHGG A 1 A_Lower Loop Select: CHGG A 1 A_Raise Loop Fire: CHGG AB 4 A_FireCGun CHGG B 0 A_ReFire Goto Ready Flash: CHGF A 5 Bright A_Light1 Goto LightDone CHGF B 5 Bright A_Light1 Goto LightDone Spawn: MGUN A -1 Stop } }
This is the version of the actor as defined in the current ZDoom release (2.1.7):
actor Chaingun : Weapon 2002 { spawnid 28 obituary "%o was mowed down by %k's chaingun." radius 20 height 16 attacksound "weapons/chngun" inventory.pickupmessage "You got the chaingun!" weapon.selectionorder 700 weapon.kickback 100 weapon.ammotype "Clip" weapon.ammouse 1 weapon.ammogive 20 states { Ready: CHGG A 1 A_WeaponReady loop Deselect: CHGG A 1 A_Lower loop Select: CHGG A 1 A_Raise loop Fire: CHGG A 0 A_FireBullets (5.6, 0, 1, 5, "BulletPuff") CHGG A 4 A_GunFlash CHGG B 4 A_FireBullets (5.6, 0, 1, 5, "BulletPuff") CHGG B 0 A_ReFire goto Ready Flash: CHGF A 4 bright A_Light1 CHGF B 5 bright A_Light2 CHGF A 0 bright A_Light0 stop Spawn: MGUN A -1 stop } }

