Classes:CrusaderMissile
From ZDoom Wiki
| Crusader missile | |||
|---|---|---|---|
| Actor type | Explosive | Game | |
| DoomEd Number | None | Class Name | CrusaderMissile |
Classes: CrusaderMissile
This actor needs a description. In Strife1.wad, the sprites are actually named MISL* and are renamed at load-time by ZDoom.
DECORATE definition
ACTOR CrusaderMissile
{
Speed 20
Radius 10
Height 14
Damage 7
Projectile
+STRIFEDAMAGE
MaxStepHeight 4
SeeSound "crusader/misl"
DeathSound "crusader/mislx"
States
{
Spawn:
MICR A 6 Bright A_RocketInFlight
Loop
Death:
SMIS A 0 Bright A_SetTranslucent(1,1)
SMIS A 5 Bright A_StopSoundEx("Voice")
SMIS B 5 Bright
SMIS C 4 Bright
SMIS DEFG 2 Bright
Stop
}
}

