Classes:IceGuyFX
From ZDoom Wiki
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
|
| Wendigo ice bolt | |||
|---|---|---|---|
| Actor type | Explosive | Game | |
| DoomEd Number | None | Class Name | IceGuyFX |
Classes: IceGuyFX
This actor needs a description.
DECORATE definition
ACTOR IceGuyFX
{
Speed 14
Radius 8
Height 10
Damage 1
DamageType "Ice"
Projectile
-ACTIVATEIMPACT
-ACTIVATEPCROSS
DeathSound "IceGuyMissileExplode"
action native A_IceGuyMissileExplode();
States
{
Spawn:
ICPR ABC 3 Bright A_SpawnItemEx("IceFXPuff", 0,0,2)
Loop
Death:
ICPR D 4 Bright
ICPR E 4 Bright A_IceGuyMissileExplode
ICPR FG 4 Bright
ICPR H 3 Bright
Stop
}
}