Classes:InterpolationSpecial
From ZDoom Wiki
| Interpolation special | |||
|---|---|---|---|
| Actor type | Script thing | Game | |
| DoomEd Number | 9075 | Class Name | InterpolationSpecial |
Classes: InterpolationSpecial
An interpolation special triggers its special whenever an interpolation point with the same TID is used by any of the moving objects (ActorMover, MovingCamera or PathFollower).
DECORATE definition
ACTOR InterpolationSpecial 9075 native
{
+NOBLOCKMAP
+NOSECTOR
+NOGRAVITY
+DONTSPLASH
}

