Classes:KnightGhost
From ZDoom Wiki
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
|
| Ghost warrior | |||
|---|---|---|---|
| Actor type | Monster | Game | |
| DoomEd Number | 65 | Class Name | KnightGhost |
| Spawn ID | 129 | Identifier | T_KNIGHTGHOST |
The ghost version of the undead warrior. Contrarily to its skeletal variant, all his attacks use the more powerful bloody axe rather than the usual ethereal axe, this difference in behavior is handled by the native action A_KnightAttack rather than by the actor's DECORATE code. Being a ghost, physical projectiles, such as the phoenix shot or the firemace's attacks, pass through him without causing any harm.
DECORATE definition
ACTOR KnightGhost : Knight 65 { Game Heretic SpawnID 129 +SHADOW +GHOST RenderStyle Translucent Alpha 0.4 }