Classes:LightningFloor

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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Lightning
Actor type Explosive Game
DoomEd Number None Class Name LightningFloor


Classes: LightningLightningCeilingLightningFloor
This actor needs a description.

DECORATE definition

ACTOR LightningFloor : LightningCeiling
{
  -CEILINGHUGGER
  +FLOORHUGGER
  RenderStyle Add

  action native A_LastZap();

  States
  {
  Spawn:
     MLFX E 2 Bright A_LightningZap
     MLFX FGH 2 Bright A_LightningClip
     Loop
  Death:
     MLF2 F 2 Bright A_LightningRemove
     MLF2 GHIJKLM 3 Bright
     ACLO E 20
     MLF2 NO 3 Bright
     MLF2 P 4 Bright
     MLF2 QP 3 Bright
     MLF2 Q 4 Bright A_LastZap
     MLF2 POP 3 Bright
     MLF2 P 1 Bright A_HideThing
     Goto Super::Death + 19
  }
}
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