Classes:MaceFX2

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Large firemace sphere
Actor type Explosive Game
DoomEd Number None Class Name MaceFX2
Spawn ID 156 Identifier T_HEAVYMACEBALL

Classes: MaceFX1MaceFX2

The firemace's main projectile, this mace sphere bounces a few times, spawning two small spheres on each bounce. The native action A_MaceBallImpact2 manages that by "resurrecting" the sphere (setting it back to its spawn state) unless its vertical speed is too slow, and by spawning the smaller ones.

DECORATE definition

ACTOR MaceFX2 : MaceFX1
{
  Game Heretic
  SpawnID 156
  Speed 10
  Damage 6
  Projectile
  Gravity 0.125
  -NOGRAVITY
  SeeSound ""

  action native A_MaceBallImpact2();

  States
  {
  Spawn:
    FX02 CD 4 BRIGHT
    Loop
  Death:
    FX02 F 4 BRIGHT A_MaceBallImpact2
    Goto Super::Death+1
  }
}
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