Classes:MapMarker
From ZDoom Wiki
| Map marker | |||
|---|---|---|---|
| Actor type | Map spot | Game | |
| DoomEd Number | 9040 | Class Name | MapMarker |
Classes: MapMarker
A map marker is an actor which shows up on the automap, and can be used to point out points of interest, specific monsters, etc. Inherit from this class to create your own custom map marker. Setting the thing's special arguments can be used to control its behavior. If the first argument is non-zero, the map marker will follow the thing with the same TID as specified. If the second argument is 1, then the map marker will not show up until the player has seen the sector it resides in. You can use Thing_Activate and Thing_Deactivate to turn map markers on and off.
DECORATE definition
ACTOR MapMarker 9040 native
{
+NOBLOCKMAP
+NOGRAVITY
+DONTSPLASH
+INVISIBLE
Scale 0.5
States
{
Spawn:
AMRK A -1
Stop
}
}

