Classes:MapRevealer

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Map revealer
Actor type Internal Game
DoomEd Number None Class Name MapRevealer

Classes: InventoryMapRevealer

 →Allmap
 →StrifeMap
 →SuperMap


MapRevealers make the entire automap visible. Essentially this is like Doom's computer map without predefined sprites.


Using in DECORATE

Any item that inherits from MapRevealer can always be picked up and will make the entire level visible in the automap. This class doesn't define any properties and only uses the Inventory properties that are related to picking up the item (i.e. pickup message and pickup sound) and the respawn time.


Examples:

actor TheMap : MapRevealer 1337
{
  inventory.pickupsound "misc/p_pkup"
  inventory.pickupmessage "Cool map item!"
  inventory.respawntics 2010
  +COUNTITEM
  states
  {
  Spawn:
    MMAP A -1 bright
    stop
  }
}

DECORATE definition

Actor MapRevealer : Inventory native {}
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