Classes:OfficersUniform

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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Officer's uniform
Actor type Quest item Game
DoomEd Number 52 Class Name OfficersUniform
Conversation ID 163, 159, 162 Puzzle Item ID N/A


Classes: InventoryOfficersUniform
This actor needs a description.

DECORATE definition

ACTOR OfficersUniform : Inventory 52
{
  Game Strife
  ConversationID 163, 159, 162
  +FLOORCLIP
  +INVENTORY.INVBAR
  Tag "Officer's Uniform"
  Inventory.Icon "I_OFIC"
  Inventory.PickupMessage "$TXT_OFFICERSUNIFORM" // "You picked up the Officer's Uniform."
  States
  {
  Spawn:
    OFIC A -1
    Stop
  }
}
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