Classes:PatrolSpecial
From ZDoom Wiki
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
|
| Patrol special | |||
|---|---|---|---|
| Actor type | Script thing | Game | |
| DoomEd Number | 9047 | Class Name | PatrolSpecial |
Classes: PatrolSpecial
A patrol special triggers its special whenever a patrol point with the same TID is used by a monster on patrol.
DECORATE definition
ACTOR PatrolSpecial 9047
{
Radius 8
Height 8
Mass 10
+NOGRAVITY
+NOBLOCKMAP
+DONTSPLASH
RenderStyle None
}