From ZDoom Wiki
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| Note: Wait! Stop! Before you flex your Ctrl-C/Ctrl-V muscles and copy this actor's definition in your mod, remember the following things:
- You do not need to copy that actor, since it is already defined.
- In fact, it's not just useless, it's actually harmful as it can cause problems.
- If you want to modify it, or use a modified version, using inheritance is the way to go.
- The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
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| Time freeze power
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| Actor type
| Power
| Game
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| DoomEd Number
| None
| Class Name
| PowerTimeFreezer
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Classes: Inventory→Powerup→PowerTimeFreezer
Freezes every non-player-controlled actor that does not have the NOTIMEFREEZE flag set. Same effect as the freeze console command.
ACTOR PowerTimeFreezer : Powerup native
{
Powerup.Duration -12
}