Classes:PowerTimeFreezer
From ZDoom Wiki
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
|
| Time freeze power | |||
|---|---|---|---|
| Actor type | Power | Game | |
| DoomEd Number | None | Class Name | PowerTimeFreezer |
Classes: Actor → Inventory → Powerup → PowerTimeFreezer
Freezes every non-player-controlled actor that does not have the NOTIMEFREEZE flag set. Same effect as the freeze console command. Like all other Powerup items of this class are never used directly. Instead you have to create a new item that inherits from PowerupGiver to give it to the player.
Example
Since there is no standard powerup giver for this powerup, here is an example of a possible implementation.
Actor TimeFreezer : PowerupGiver 15051 { Inventory.Pickupmessage "Time Freezer!" Inventory.Icon "MEGAA0" Inventory.MaxAmount 0 Inventory.UseSound "pickups/slowmo" Powerup.Type "TimeFreezer" Powerup.Duration 1000 Translation "128:143=48:63" +AUTOACTIVATE +INVENTORY.FANCYPICKUPSOUND States { Spawn: MEGA ABCD 4 bright Loop } }
DECORATE definition
ACTOR PowerTimeFreezer : Powerup native { Powerup.Duration -12 }