Classes:PuzzMWeapon

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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Sigil of the magus
Actor type Puzzle item Game
DoomEd Number 9017 Class Name PuzzMWeapon
Conversation ID N/A Puzzle Item ID 12


Classes: InventoryPuzzleItemPuzzMWeapon
This actor needs a description.

DECORATE definition

ACTOR PuzzMWeapon : PuzzleItem 9017
{
  Game Hexen
  PuzzleItem.Number 12
  Inventory.Icon ARTIMWEP
  Inventory.PickupMessage "$TXT_ARTIPUZZMWEAPON" // "SIGIL OF THE MAGUS"
  Tag "$TAG_ARTIPUZZMWEAPON"
  States
  {
  Spawn:
    AMWP A -1
    Stop
  }
}
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