Classes:Revenant

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Revenant
Actor type Monster Game
DoomEd Number 66 Class Name Revenant
Spawn ID 20 Identifier T_REVENANT

Classes: Revenant

 →StealthRevenant


The Revenant, a bag of bones with armour and, according to some, pants, will send heatseeking missiles into its targets from a distance and punch them when up close.


DECORATE definition

actor Revenant 66
{
  spawnid 20
  obituary "%o couldn't evade a revenant's fireball."
  hitobituary "%o was punched by a revenant."
  health 300
  radius 20
  height 56
  mass 500
  speed 10
  painchance 100
  seesound "skeleton/sight"
  painsound "skeleton/pain"
  deathsound "skeleton/death"
  activesound "skeleton/active"
  MONSTER
  +FLOORCLIP
  +LONGMELEERANGE
  +MISSILEMORE
  states
  {
  Spawn:
    SKEL AB 10 A_Look
    loop
  See:
    SKEL AABBCCDDEEFF 2 A_Chase
    loop
  Melee:
    SKEL G 0 A_FaceTarget
    SKEL G 6 A_SkelWhoosh
    SKEL H 6 A_FaceTarget
    SKEL I 6 A_SkelFist
    goto See
  Missile:
    SKEL J 0 bright A_FaceTarget
    SKEL J 10 bright A_FaceTarget
    SKEL K 10 A_SkelMissile         // See RevenantTracer
    SKEL K 10 A_FaceTarget
    goto See
  Pain:
    SKEL L 5
    SKEL L 5 A_Pain
    goto See
  Death:
    SKEL LM 7
    SKEL N 7 A_Scream
    SKEL O 7 A_NoBlocking
    SKEL P 7
    SKEL Q -1
    stop
  Raise:
    SKEL QPONML 5
    goto See
  }
}
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