Classes:Revenant
From ZDoom Wiki
| Revenant | |||
|---|---|---|---|
| Actor type | Monster | Game | |
| DoomEd Number | 66 | Class Name | Revenant |
| Spawn ID | 20 | Identifier | T_REVENANT |
Classes: Revenant
The Revenant, a bag of bones with armour and, according to some, pants, will send heatseeking missiles into its targets from a distance and punch them when up close.
DECORATE definition
actor Revenant 66
{
spawnid 20
obituary "%o couldn't evade a revenant's fireball."
hitobituary "%o was punched by a revenant."
health 300
radius 20
height 56
mass 500
speed 10
painchance 100
seesound "skeleton/sight"
painsound "skeleton/pain"
deathsound "skeleton/death"
activesound "skeleton/active"
MONSTER
+FLOORCLIP
+LONGMELEERANGE
+MISSILEMORE
states
{
Spawn:
SKEL AB 10 A_Look
loop
See:
SKEL AABBCCDDEEFF 2 A_Chase
loop
Melee:
SKEL G 0 A_FaceTarget
SKEL G 6 A_SkelWhoosh
SKEL H 6 A_FaceTarget
SKEL I 6 A_SkelFist
goto See
Missile:
SKEL J 0 bright A_FaceTarget
SKEL J 10 bright A_FaceTarget
SKEL K 10 A_SkelMissile // See RevenantTracer
SKEL K 10 A_FaceTarget
goto See
Pain:
SKEL L 5
SKEL L 5 A_Pain
goto See
Death:
SKEL LM 7
SKEL N 7 A_Scream
SKEL O 7 A_NoBlocking
SKEL P 7
SKEL Q -1
stop
Raise:
SKEL QPONML 5
goto See
}
}
Categories: Spawnable | Doom2 | Monster

