Classes:RevenantTracer
From ZDoom Wiki
| Revenant homing missile | |||
|---|---|---|---|
| Actor type | Explosive | Game | |
| DoomEd Number | None | Class Name | RevenantTracer |
| Spawn ID | 53 | Identifier | T_TRACER |
Classes: RevenantTracer
The seeking missile fired by a Revenant. Whether it actually homes in on the Revenant's target or not is random (50% chance), this behavior is caused by the way A_Tracer was written.
DECORATE definition
actor RevenantTracer
{
Game Doom
SpawnID 53
Radius 11
Height 8
Speed 10
Damage 10
Projectile
+SEEKERMISSILE
+RANDOMIZE
SeeSound "skeleton/attack"
DeathSound "skeleton/tracex"
RenderStyle Add
States
{
Spawn:
FATB AB 2 bright A_Tracer // See RevenantTracerSmoke
loop
Death:
FBXP A 8 bright
FBXP B 6 bright
FBXP C 4 bright
stop
}
}

