Classes:SecActExit
From ZDoom Wiki
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
|
| Sector Action: "Actor Leaves Sector" | |||
|---|---|---|---|
| Actor type | Map spot | Game | |
| DoomEd Number | 9997 | Class Name | SecActExit |
Classes: SectorAction→SecActExit
This is a ZDoom-specific thing that triggers its special when an actor leaves the sector it is present in. The AMBUSH and DORMANT flags determine what actors can trigger the special: if AMBUSH is set, then monsters can trigger it, and if DORMANT is set, then projectiles can trigger it. Players can always trigger the special.
See also: Thing executed specials
DECORATE definition
ACTOR SecActExit : SectorAction 9997 native {}