Classes:SecActHitCeil
From ZDoom Wiki
| Sector Action: "Actor Hits Ceiling" | |||
|---|---|---|---|
| Actor type | Map spot | Game | |
| DoomEd Number | 9996 | Class Name | SecActHitCeil |
Classes: SectorAction→SecActHitCeil
This is a ZDoom-specific thing that triggers its special when an actor hits the ceiling of the sector it is present in. The AMBUSH and DORMANT flags determine what actors can trigger the special: if AMBUSH is set, then monsters can trigger it, and if DORMANT is set, then projectiles can trigger it. Players can always trigger the special.
See also: Thing executed specials
DECORATE definition
ACTOR SecActHitCeil : SectorAction 9996 native {}

