Classes:SectorPointLight

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Sector point light
Actor type Dynamic light Game
DoomEd Number 9803 Class Name SectorPointLight

Classes: DynamicLightPointLightSectorPointLight

 →SectorPointLightAdditive
 →SectorPointLightSubtractive
A sector point light takes five arguments:

1: Red value of the light
2: Green value of the light
3: Blue value of the light
4: Scale

All dynamic lights can be toggled on and off with Thing_Activate and Thing_Deactivate.

DECORATE definition

ACTOR SectorPointLight : PointLight 9803 native {}
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