Classes:SkullColumn

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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Red column with skull
Actor type Decoration Game
DoomEd Number 37 Class Name SkullColumn


Classes: SkullColumn

A red marble column with a humanoid skull sitting upon it.

DECORATE definition

ACTOR SkullColumn 37
{
  Game Doom
  Radius 16
  Height 40
  ProjectilePassHeight -16
  +SOLID
  States
  {
  Spawn:
    COL6 A -1
    Stop
  }
}
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