Classes:SkyCamCompat
From ZDoom Wiki
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
|
| Skybox compatibility camera (New from 2.5.0) | |||
|---|---|---|---|
| Actor type | Map spot | Game | |
| DoomEd Number | 9083 | Class Name | SkyCamCompat |
Classes: Actor→SkyViewpoint→SkyCamCompat
This camera allows the creation of skyboxes in a method similar to that of the Eternity Engine. An Eternity map using a skybox can be loaded in ZDoom with a custom MAPINFO telling to use xlat/eternity.txt as the map's translator and a custom DECORATE containing the following actor:
ACTOR EESkyboxCam : SkyCamCompat 5006
The skyboxes in the map will then work correctly in ZDoom. (No guarantee given for any other Eternity feature, including effects that may be used in the skybox sectors.)
The editor number is not set to 5006 directly to avoid conflicts with Skulltag's Cacolantern.
DECORATE definition
ACTOR SkyCamCompat : SkyViewpoint 9083 native {}