Classes:SpawnFire

From ZDoom Wiki

Jump to: navigation, search
Boss spawning fire
Actor type SFX Game
DoomEd Number None Class Name SpawnFire

Classes: SpawnFire

The brief effect accompanying the spawning of a monster by a boss cube from the boss eye. It reuses the sprites and the A_Fire action function from the Archvile's attack.

DECORATE definition

ACTOR SpawnFire
{
  Height 78
  +NOBLOCKMAP
  +NOGRAVITY
  RenderStyle Add
  States
  {
  Spawn:
    FIRE ABCDEFGH 4 Bright A_Fire
    Stop
  }
}
Personal tools