Classes:SpawnShot
From ZDoom Wiki
| Boss spawn shot | |||
|---|---|---|---|
| Actor type | Explosive | Game | |
| DoomEd Number | None | Class Name | SpawnShot |
Classes: SpawnShot
Projectile fired by a BossEye at a random BossTarget. Once the target is reached, a random monster is spawned. Flies through walls.
DECORATE definition
ACTOR SpawnShot
{
Radius 6
Height 32
Speed 10
Damage 3
Projectile
+NOCLIP
-ACTIVATEPCROSS
+RANDOMIZE
SeeSound "brain/spit"
DeathSound "brain/cubeboom"
States
{
Spawn:
BOSF A 3 BRIGHT A_SpawnSound
BOSF BCD 3 BRIGHT A_SpawnFly // See SpawnFire
Loop
}
}

