Classes:SpectralLightningSpot

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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Spectral lightning spot
Actor type Explosive Game
DoomEd Number None Class Name SpectralLightningSpot
Conversation ID 88 Puzzle Item ID N/A


Classes: SpectralLightningBaseSpectralLightningDeath1SpectralLightningSpot
This actor needs a description.

DECORATE definition

ACTOR SpectralLightningSpot : SpectralLightningDeath1
{
  ConversationID 88,-1,-1
  Speed 18
  ReactionTime 70
  +NOBLOCKMAP
  +NOBLOCKMONST
  +NODROPOFF
  RenderStyle Translucent
  Alpha 0.6

  action native A_SpectralLightning();

  States
  {
  Spawn:
    ZAP5 A 4 Bright A_Countdown
    ZAP5 B 4 Bright A_SpectralLightning
    ZAP5 CD 4 Bright A_Countdown
    Loop
  }
}
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