Classes:StealthDemon

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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Stealth Demon
Actor type Monster Game
DoomEd Number 9055 Class Name StealthDemon
Spawn ID 121 Identifier T_STEALTHSERGEANT


Classes: DemonStealthDemon


Stealth version of the demon, not to be confused with a Spectre: the Spectre is always "fuzzy" (or translucent, depending on user preferences), but the stealth demon is totally invisible except when attacking or taking damage.


DECORATE definition

actor StealthDemon : Demon 9055
{
  spawnid 121
  obituary "%o thought %g saw a demon."
  hitobituary "%o thought %g saw a demon."
  renderstyle Translucent
  alpha 0
  +STEALTH
}
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