Classes:StealthZombieMan

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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Stealth Zombie
Actor type Monster Game
DoomEd Number 9061 Class Name StealthZombieMan
Spawn ID 102 Identifier T_STEALTHZOMBIE


Classes: ZombieManStealthZombieMan


Stealth version of zombieman.


DECORATE definition

actor StealthZombieMan : ZombieMan 9061
{
  spawnid 102
  obituary "%o thought %g saw a zombieman."
  renderstyle Translucent
  alpha 0
  +STEALTH
}
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