Classes:StrifeHumanoid

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Strife humanoid
Actor type Internal Game
DoomEd Number None Class Name StrifeHumanoid

Classes: StrifeHumanoid

 →Acolyte
 →Beggar
 →Peasant
 →Rebel
 →Zombie

The base class for all Strife NPCs, used to define the burning and the disintegrating death they can undergo. It cannot be used directly in-game. A_DropFire creates fire droplets.

DECORATE definition

ACTOR StrifeHumanoid
{
  MaxStepHeight 16
  MaxDropoffHeight 32
  States
  {
  Burn:
    BURN A 3 Bright A_PlaySoundEx("human/imonfire", "Voice")
    BURN B 3 Bright A_DropFire
    BURN C 3 Bright A_Wander
    BURN D 3 Bright A_NoBlocking
    BURN E 5 Bright A_DropFire
    BURN FGH 5 Bright A_Wander
    BURN I 5 Bright A_DropFire
    BURN JKL 5 Bright A_Wander
    BURN M 5 Bright A_DropFire
    BURN NOPQPQ 5 Bright
    BURN RSTU 7 Bright
    BURN V 700
    Stop
  Disintegrate:
    DISR A 5 A_PlaySoundEx("misc/disruptordeath", "Voice")
    DISR BC 5
    DISR D 5 A_NoBlocking
    DISR EF 5
    DISR GHIJ 4
    MEAT D 700
    Stop
  }
}
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