Classes:SwitchableDecoration

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Switchable decoration
Actor type Internal Game
DoomEd Number None Class Name SwitchableDecoration

Classes: SwitchableDecoration

 →BatSpawner
 →FlameLarge
  →FlameLarge2
 →FlameSmall
  →FlameSmall2
 →SwitchingDecoration
  →ZGemPedestal
  →ZWingedStatueNoSkull
 →ZCauldron
  →ZCauldronUnlit
 →ZFireBull
  →ZFireBullUnlit
 →ZTwinedTorch
  →ZTwinedTorchUnlit
 →ZWallTorch
  →ZWallTorchUnlit

A class derived from this one can be activated and deactivated, making it alternate between the Active and Inactive states.

Use in DECORATE

An actor derived from SwitchableDecoration must have at least valid Spawn and Active states. A valid Inactive state is needed if the actor is to be switchable off as well.

DECORATE definition

ACTOR SwitchableDecoration native {}
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