Classes:TechLampSilver

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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Silver tech lamp
Actor type Light source Game
DoomEd Number 196 Class Name TechLampSilver
Conversation ID 280 Puzzle Item ID N/A


Classes: TechLampSilver
This actor needs a description. In Strife1.wad, the sprite is actually named TLMPA0 and is renamed at load-time by ZDoom.

DECORATE definition

ACTOR TechLampSilver 196
{
  Game Strife
  Radius 11
  Height 64
  +SOLID
  ConversationID 280, -1, -1
  States
  {
  Spawn:
    TECH A -1 // No, it's not bright
    Stop
  }
}
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