Classes:WeaponGiver
From ZDoom Wiki
| Weapon giver | |||
|---|---|---|---|
| Actor type | Internal | Game | |
| DoomEd Number | None | Class Name | WeaponGiver |
Classes: Inventory→WeaponGiver
→AssaultGunStanding
A class that is used to define alternate pickups for weapons. A weapon giver is affected by game modes like a weapon (for respawning, staying, and so on) but isn't, itself, a weapon. Instead, it gives the last weapon defined in its DropItem list. For this reason, a weapon giver should have only one entry in its DropItem list.
DECORATE definition
Actor WeaponGiver : Inventory native {}

