Classes:WeaponSmith

From ZDoom Wiki
Jump to: navigation, search
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Weapon smith
Actor type Monster Game
DoomEd Number 116 Class Name WeaponSmith
Conversation ID 2 Puzzle Item ID N/A


Classes: MerchantWeaponSmith
A Weapon Smith. Mostly inherited from the Merchant class. He sells weapons and ammunition.

DECORATE definition

ACTOR WeaponSmith : Merchant 116
{
  Game Strife
  ConversationID 2
  PainSound "smith/pain"
  Tag "Weapon Smith"
}
Personal tools
Namespaces

Variants
Actions
Navigation
ACS
DECORATE
ZDoom mods
Toolbox