Classes:WolfensteinSS
From ZDoom Wiki
| Wolfenstein SS | |||
|---|---|---|---|
| Actor type | Monster | Game | |
| DoomEd Number | 84 | Class Name | WolfensteinSS |
| Spawn ID | 116 | Identifier | T_WOLFSS |
Classes: WolfensteinSS
The Wolfenstein SS guard ("WolfSS") is an enemy from Wolfenstein 3D, which appears in the secret levels of Doom 2. He is armed with a machine gun and leaves a clip after death.
Difficulty levels in Wolfenstein 3D were implemented by controlling the speed at which the enemies react and fire. For Doom 2, id simply placed 2-4 of these enemies everywhere that one guard appeared in Wolfenstein. Unfortunately, because enemies in Doom can also hurt each other, this just made them tend to infight with each other more.
The attack frames for this enemy are single-rotation only (as in Wolfenstein 3D), so that he always appears to be firing directly at the player viewing him, no matter what direction he's actually shooting in.
DECORATE definition
actor WolfensteinSS 84
{
spawnid 116
obituary "%o met a Nazi."
health 50
radius 20
height 56
mass 100
speed 8
painchance 170
seesound "wolfss/sight"
attacksound "wolfss/attack"
painsound "wolfss/pain"
deathsound "wolfss/death"
activesound "wolfss/active"
dropitem "Clip" 256
MONSTER
+FLOORCLIP
states
{
Spawn:
SSWV AB 10 A_Look
loop
See:
SSWV AABBCCDD 3 A_Chase
loop
Missile:
SSWV EF 10 A_FaceTarget
SSWV G 4 bright A_CPosAttack
SSWV F 6 A_FaceTarget
SSWV G 4 bright A_CPosAttack
SSWV F 1 A_CPosRefire
goto Missile+1
Pain:
SSWV H 3
SSWV H 3 A_Pain
goto See
Death:
SSWV I 5
SSWV J 5 A_Scream
SSWV K 5 A_NoBlocking
SSWV L 5
SSWV M -1
stop
XDeath:
SSWV N 5
SSWV O 5 A_XScream
SSWV P 5 A_NoBlocking
SSWV QRSTU 5
SSWV V -1
stop
Raise:
SSWV MLKJI 5
goto See
}
}

