Classes:ZArmorChunk

From ZDoom Wiki
Jump to: navigation, search
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
ZArmorChunk
Actor type SFX Game
DoomEd Number None Class Name ZArmorChunk


Classes: ZArmorChunk
This actor needs a description. In Hexen.wad, the sprites are actually named SUITB0--SUITK0 and are renamed at load-time by ZDoom.

DECORATE definition

ACTOR ZArmorChunk
{
  Radius 4
  Height 8
  States
  {
  Spawn:
    ZSUI B -1
    Stop
    ZSUI C -1
    Stop
    ZSUI D -1
    Stop
    ZSUI E -1
    Stop
    ZSUI F -1
    Stop
    ZSUI G -1
    Stop
    ZSUI H -1
    Stop
    ZSUI I -1
    Stop
    ZSUI J -1
    Stop
    ZSUI K -1
    Stop
  }
}
Personal tools
Namespaces

Variants
Actions
Navigation
ACS
DECORATE
ZDoom mods
Toolbox