Cold as Hell

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Cold as Hell
Author      Jon Washburn
Port       ZDoom with Doom2
Status      Released
Link       Download from /idgames

Contents

Description

Cold As Hell is a partial conversion set in the 1950's at a weapons research facility in Greenland. The usual Bad Stuff Happens (TM) and you, a US Marine, must clean up the mess.

The wad features custom weapons, a reloading system, a bleeding system (where the player is losing his health constantly when it drops below a certain ammount), one large hub of about 15 maps, connected together, with the ability to travel between them; new enemies, an involving story with a certain plot twist, notes to read and information to learn before you can move on with your mission. One could think of it as either Silent Hill or Resident Evil with Medal of Honor or Call of Duty. In (Z)Doom ofcourse.

Story

Story: Sergeant Henry Mills is a man accustomed to combat. He was a decorated soldier in the Pacific theater during the war, showing incredible valor against the Japanese troops there. However, returning back to the States left him with a somewhat less interesting assignment than battling in the Pacific jungles: head up security at Weapons Research Station 46-A, a government facility buried deep in the heart of the coldest part of Greenland.

As far as he was concerned, this would be a nice, boring way to finish out his time with the Corps...

Performance note

WARNING: THIS WAD REQUIRES LOTS OF MEMORY AND RAM FOR SATISFACTORY PERFORMANCE. If your computer becomes slow during play, try downloading these files:

Patch 1 Patch 2

These first one turns snow off and the second one removes trees.

Issues with ZDoom

In versions of ZDoom after 2.0.63a, the partial conversion suffers from several bugs, in some cases rendering it completely unplayable. Most critically, the weapon reloading code is broken in such a way as to prevent the player from selecting any weapon at all in many cases.

Proposed 2008 Update

In 2008, the author of the partial conversion posted on the ZDoom.org forums to express his intent to fix many problematic aspects of the conversion. Particularly, he expressed a desire to fix numerous bugs that made the conversion unplayable on current releases of ZDoom. In addition, the author said that he was considering balancing various gameplay issues and possibly expanding the content of the partial conversion.

As of August, 2008 there is no set timeline for these updates. The author has said that he will put a priority on fixing bugs and addressing performance issues with the partial conversion.

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